Characters

Optimized character models for games and animation

A fan made 3D game optimized model of Mori from On the Way to Meet Mom

Mori (work in progress)

ZBrush, Maya, Substance Painter, 3D Coat, Marmoset Toolbag

Characters

Optimized character models for games and animation

Shurima Yordle

ZBrush, Maya, Substance Painter, 3D Coat, Marmoset Toolbag

Characters

Optimized character models for games and animation

Character Assets for the 16 week vertical slice game production project, Beetle Ball

Beetle Ball - Bumble

ZBrush, Maya, Substance Painter, 3D Coat, Marmoset Toolbag

Sculpts

Digital sculptures and designs

Lobster Lulu

ZBrush, Maya, Marmoset Toolbag

Sculpts

Digital sculptures and designs

Wizard Boy

ZBrush, Adobe Photoshop

Other Projects

Anatomy sculpt studies, 3D concepts, and materials

Anatomy Sculpts

ZBrush

Materal Shaders

Unreal Engine 5


Environment

Environment modeling and level designs

Wizard Cabin

Maya, ZBrush, Substance Painter, Unreal Engine 5

Wizard Cabin

Level Design for the 16 week vertical slice game production, Beetle Ball

Beetle Ball - Grassland Level Design

Unreal Engine 5, Megascan Assets